An Interview with ACE Team’s founder & developer, Carlos Bordeu:
ACE Team, founded by Andres, Carlos, & Edmundo, is a game development studio. The studio is one of the best in Latin America. It has received several awards for creating exceptional games. ACE Team is a certified developer by Microsoft & Sony.
Since January 2020, we are interviewing talented & aspiring streamers, & game developers / publishers. Presently, we approached Carlos Bordeu, a worthy developer, and founder of ACE Team. He obliged us by sharing his success story.
The interview session follows as:
Q1. Please tell us a little about yourself and ACE Team. Also what motivates you to start your own studio?
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Q2. Please tell us how do you plan projects and organize work?
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Q3. What difficulties do you come across while designing game design?
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Q4. I appreciate your game Rock of Ages III. Please tell its story to the readers.
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Q5. How do you handle art?
A. We always try to take inspiration from sources that are not commonly seen in the game industry. You can see that with the Monty Python thing from Rock of Ages like classical art inspiration or perhaps classical musical inspiration. This can be seen in many of our projects such as Zeno Clash which has punk fantasy rather than traditional fantasy. So we are always looking for sources of inspiration for the art that we do that tends to be a little bit outside what you commonly see in the game industry. That is where we are going.
Q6. What challenges did you face during Rock of Ages III?
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Q7. Which part of the game development do you enjoy?
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Q8. Which one of your games receives the biggest success?
A. Rock of Ages & Zeno Clash titles still probably remain as the most successful titles. Both video games earned notable awards, particularly the first Zeno Clash.
Q9. Please tell us a little about your creative capabilities?
A. You tend to mix a lot of different things. We are a small studio, so sometimes we have to break down different tasks and I feel sad if I have to devote all of my time working on one area (for instance level design). There is huge satisfaction when I work in multiple areas of the game. We are a multi-disciplinary team. We have very talented programmers, designers, artists of all sorts.
Q10. Does Video Game development fatigue you at times? If Yes, then how you manage it?
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Carlos, it is an honor to interview and I appreciate the time you took with us. Moreover, I highly appreciate your abilities, and passion for games. I believe we will have marvelous games from ACE Team in future too.
The Eternal Cylinder game is the studio’s ongoing project. It is a very unique one. They are working hard on it. I believe it will impress majority of the fans because of its unusual design. So I highly recommend you to check www.eternalcylinder.com
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