Does Another Fisherman’s Tale support Couch or Online Co-op – PVP Multiplayer – Cross Play – Cross Save?

The sequel to a puzzle solving game that is focused on virtual reality. This game is playable from a first person perspective. The protagonist of this game is Nina who wants to reveal her Dad’s tales, attempting to find the reality behind them.


Does Another Fisherman’s Tale support Co-op?
Does Another Fisherman’s Tale support Co-op?
Image Credit: Vertigo Games

Does Another Fisherman’s Tale support Local Co-op?

Another Fisherman’s Tale does not support Local Co-op.

 

Does Another Fisherman’s Tale offer Online Co-op?

Another Fisherman’s Tale does not offer Online Co-op.

 

Does Another Fisherman’s Tale provide Local PVP Multiplayer?

Another Fisherman’s Tale does not provide Local PVP Multiplayer.

 

Does Another Fisherman’s Tale support Online PVP Multiplayer?

Another Fisherman’s Tale does not support Online PVP Multiplayer.

 

Does Another Fisherman’s Tale support Cross Play?

Another Fisherman’s Tale does not support Cross Play.

 

Does Another Fisherman’s Tale support Cross Save?

Another Fisherman’s Tale does not support Cross Save.

 

Multiplayer Mode

Included

Offline Co-op

No

Online Co-op

No

Mix (Offline + Online) Co-op

No

LAN Co-op

No

Offline PVP Multiplayer

No

Online PVP Multiplayer

No

Mix (Offline + Online) PVP Multiplayer

No

LAN PVP Multiplayer

No

Cross Play

No

 

Another Fisherman’s Tale Gameplay:

The playable character of this game is Nina, who is the daughter of the fisherman puppet known from the first game. The heroine needs to track her father’s trail that contains pirates, wrecked vessels, secret treasure, & amazing locations. She needs to reveal the reality & extract reality from fiction. She can see her Dad’s tales using notes, models & pictures, displaying the past of her Dad.

This game can be seen from a first person view. The playable character crosses many sites, finds mysteries & cracks many riddles. The riddles of the game are focused on using puppet components, removing them from the body & using them from some range. Such as users can toss a hand to grab a distant object or raise their head to see a site from a different view. The playable character frequently uses new objects for replacing their limbs, & getting new skills.

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